Floyd Benedikter

Hello! I'm Floyd

Forward Deployed Software Engineer (FDSE)

About Me

I'm a Full Stack Web Developer with 2 years of experience building impactful solutions across healthcare, fashion, and public transport startups. I specialize in TypeScript and Python, leveraging their vast and robust ecosystems for server-side development.

I craft modern frontend applications using React, Vite, Zustand, and ShadCN, while building resilient backends with Foundry, PySpark, and AWS. From SaaS platforms to mobile apps and websites, I bring ideas to life with scalable, production-ready code.

Floyd.js
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import { TypeScript, Python } from './Languages';
import { FullStack, ForwardDeployed } from './Roles/Engineer';
import { React, Vite,|

Journey

Technical Arsenal

Professional Experience

TypeScriptJavaScriptReactPythonPySparkSQLFlaskViteZustandDocker

Project Experience

JavaCC++GoLangWebSocketsPostgreSQLSQLite

My Work

Projects I've built using various frameworks.

Researching efficiency of ML-based caching algorithms
ResearchArticle

Researching efficiency of ML-based caching algorithms

Research article

CachingMachine LearningAlgorithms
TRINI: adaptive load balancing strategy in GoLang

TRINI: adaptive load balancing strategy in GoLang

High-performance Golang load-balancer simulation that dynamically distributes tasks across concurrent nodes with coordinated GC locking, asynchronous responses, and a React/WebSocket dashboard for live visuals.

GoLangReactZustandLoad Balancer
Space Eaters: An classic arcade game written in C++

Space Eaters: An classic arcade game written in C++

Lightweight, fast C++ arcade game—playable demo with smooth controls and classic mechanics.

C++SFML
Lloyd relaxation with Voronoi stippling

Lloyd relaxation with Voronoi stippling

Interactive visualisation of Lloyd’s Relaxation on Voronoi diagrams and Delaunay triangulation for hands-on exploration of computational geometry.

HTMLCSSJavaScript